Flying Squirrel Games


Patch Notes

Up NextV1.4.2  (xx-Mar-2021)

  • We’re currently trying to reproduce a bug where the throttle button does not work at the start of the race.

V1.4.1  (11-Mar-2021)

  • Fixed an issue with ‘flying cars’ at Atomic Speedway
  • Fixed an issue at Cushin Pushin where rear wheels were off the ground
  • More improvements to Multiplayer net code for players on really laggy connections (more than 200ms)
  • Support for some new ultra widescreen devices
  • Change to the points system as follows
    • Players who complete a ranked MP race don’t lose points anymore.
    • Players who quit a ranked race but completed 70% of laps don’t lose points too.
    • Players quitting early in the race, get the point penalty.

V1.4.0  (09-Mar-2021)

  • Improved timing system for multiplayer games
  • Added the ability to change setups on the loading screen
  • Added a shortcut to car setups for easier access
  • Adjusted controller sensitivity curves (Xbox and PS4) so they’re as competitive as other control schemes
  • We are now saving your car customizations on the server so you can easily get them back when upgrading devices.
  • Changed shader during multiplayer races when cars are close to each other

V1.3.1  (08-Feb-2021)

  • Added 3 new custom skins for each car!
  • Bug fixes and improvements on car setups feature!

Lots happened here…

V1.1.9  (14-Sep-2020)
– Cautions show slower (2 seconds instead of 1s)
– Bug fix on lap count to prevent player from going a lap down during a caution
– Added SFX when caution is available
– Bug fix: Caution time does not start until ‘Green’- Caution button blinks yellow now

– Bug fix on showing name error before getting Server data.
– Ability to rotate camera with Right Stick X-Axis
– Bug fix: Loading wrong track (cushin pushin) on HotLaps and Single Player when restarting
– Green light does not flash anymore (Yellows still flash on/off)
– Reduced SLM/Richmond minimum time from 13.5 to 13.45

V1.1.8 | SWITCH
– Fixed issue with navigation in settings menu.
– Fixed issue with name changing feedback when players enter invalid names.
– We now allow all keyboard characters to be used in player names

V1.1.7  (11-Sep-2020)
– Brownfield physics material fix to keep AI cars on the track.
– Updated controller base code.
– Players will not be allowed to change their name for x days.
– Controllers: Remapped SteelSeries controllers
– Name tags are OFF by default
– Cautions:
– Cool down on cautions
– BugFix:  AI cars will no longer go in reverse on the track.